An Unreal Engine 4 environment set in an abandoned manor. My work is based on the Kinlochmoidart house, a holiday home situated in the Scottish Highlands.
I’ve developed a realistic style, taking inspiration from games such as Resident Evil 7 and The Last of Us. I used the latest industry practices and tools including physically based rendering, Substance Designer texturing and digital sculpting in Zbrush.
My piece incorporates intricate Georgian architecture combined with the wear and deterioration expected of abandoned environments. This was a great opportunity to create contrasting moods and try something more ambitious than any of my previous projects.